<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Turkey Power</title>
	<atom:link href="http://www.leadpaintcomics.com/2009/11/22/turkey-power/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/</link>
	<description></description>
	<lastBuildDate>Fri, 03 Feb 2012 05:51:17 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1</generator>
	<item>
		<title>By: admin</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1601</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 03 Dec 2009 23:34:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1601</guid>
		<description>J, 
In the original TMNT comics, they all had red bandanas. As to why I chose to go with the all red, I don&#039;t know. I think that though I&#039;ve great fondness for the cartoon, I really do like the old comics more.
-Mike</description>
		<content:encoded><![CDATA[<p>J,<br />
In the original TMNT comics, they all had red bandanas. As to why I chose to go with the all red, I don&#8217;t know. I think that though I&#8217;ve great fondness for the cartoon, I really do like the old comics more.<br />
-Mike</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: J</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1598</link>
		<dc:creator>J</dc:creator>
		<pubDate>Thu, 03 Dec 2009 19:09:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1598</guid>
		<description>The orange one (Michelangelo) had the nunchucks, the blue one (Leonardo) had the katanas, and the purple one (Donatello) had the bo staff. But you got Raphael right!
And now, I&#039;m going to go cry the tears of a TMNT elitist.</description>
		<content:encoded><![CDATA[<p>The orange one (Michelangelo) had the nunchucks, the blue one (Leonardo) had the katanas, and the purple one (Donatello) had the bo staff. But you got Raphael right!<br />
And now, I&#8217;m going to go cry the tears of a TMNT elitist.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1573</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 26 Nov 2009 17:51:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1573</guid>
		<description>Hrmm, good question. Does Perdue does even make turkeys?</description>
		<content:encoded><![CDATA[<p>Hrmm, good question. Does Perdue does even make turkeys?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: V to Izzay</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1570</link>
		<dc:creator>V to Izzay</dc:creator>
		<pubDate>Thu, 26 Nov 2009 05:28:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1570</guid>
		<description>Who would be the turkey&#039;s master (aka Splinter)?  Santa or Jim Perdue?</description>
		<content:encoded><![CDATA[<p>Who would be the turkey&#8217;s master (aka Splinter)?  Santa or Jim Perdue?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1557</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 23 Nov 2009 17:49:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1557</guid>
		<description>No problem Margo! Thanks for reading and paying attention to my lengthy, self-indulgent babble!
-Mike</description>
		<content:encoded><![CDATA[<p>No problem Margo! Thanks for reading and paying attention to my lengthy, self-indulgent babble!<br />
-Mike</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Margo</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1556</link>
		<dc:creator>Margo</dc:creator>
		<pubDate>Mon, 23 Nov 2009 17:36:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1556</guid>
		<description>Thanks for your in-depth explanation! Definitely more than I expected you to write--you must really love the game! It does sound pretty awesome, especially since the monsters exist in real time and can ambush you. Sounds like a good development for RPGs in general. 

I didn&#039;t have problems with the Flash teaser, per se, but I just wanted something more to keep me playing: like, as you said, a story.

My friend is buying a copy so I think I&#039;ll visit him when he does and then I can judge for myself! Thanks again!</description>
		<content:encoded><![CDATA[<p>Thanks for your in-depth explanation! Definitely more than I expected you to write&#8211;you must really love the game! It does sound pretty awesome, especially since the monsters exist in real time and can ambush you. Sounds like a good development for RPGs in general. </p>
<p>I didn&#8217;t have problems with the Flash teaser, per se, but I just wanted something more to keep me playing: like, as you said, a story.</p>
<p>My friend is buying a copy so I think I&#8217;ll visit him when he does and then I can judge for myself! Thanks again!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: admin</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1554</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Mon, 23 Nov 2009 01:56:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1554</guid>
		<description>Heh, well, I guess that depends on your stance with RPGs. I don&#039;t really have any problem with boring, grindy roleplayers, so my perspective might be a little different than yours. That said, the actual Dragon Quest game for the 360 is much different than the flash game. There is really no grinding at all, and all the action is real-time, so there&#039;s a bit of a faster pace. The combat is also a bit harder, because it can be very easy sometimes to die in seconds if you&#039;re not positioned right, stumble into a trap, or just aren&#039;t able to impliment a solid strategy.

Overall I&#039;m not sure how to answer your question. The real game has more depth, balance and fun in it&#039;s skills and equipment. The story is leagues better if that&#039;s something you&#039;re into, though it is loosely based off the same source material as the flash game. Combat is usally pretty dynamic, with not too many linear situtations of &quot;run into room. Monsters run towards you. Use skills to kill monsters. Rinse and repeat.&quot;

There&#039;s no &quot;battle screen&quot; like there was in the flash game. Monsters exist in real time in each stage. The game keeps combat interesting by having some monsters set dynamic ambushes for you, like having a few bait monsters lure you into a canyon where archers, protected by traps, rain arrows down on your party. Other examples would be undead popping up out of the ground and surrounding you, messing up your formation, being swarmed by literally dozens of wolves, or just fighting a really badass boss (bosses in the game can be quite strong). Situations like this happend fairly often, though usually within context of the story (I.E., most dungeons are not just room after room of ambushes). Plus, there&#039;s a good bit of crafting, like potion, poison and trap-making, which are all things that I personally find to be good fun.

So I don&#039;t know. It&#039;s much different, faster, and more in-depth than the flash game, but it&#039;s still a role-player at heart. If you&#039;re on the fence, I would recommend either checking out a friend&#039;s copy, or picking up as a rental from Gamefly or something. I hope I answered your question, and thanks as always for reading.
-Mike</description>
		<content:encoded><![CDATA[<p>Heh, well, I guess that depends on your stance with RPGs. I don&#8217;t really have any problem with boring, grindy roleplayers, so my perspective might be a little different than yours. That said, the actual Dragon Quest game for the 360 is much different than the flash game. There is really no grinding at all, and all the action is real-time, so there&#8217;s a bit of a faster pace. The combat is also a bit harder, because it can be very easy sometimes to die in seconds if you&#8217;re not positioned right, stumble into a trap, or just aren&#8217;t able to impliment a solid strategy.</p>
<p>Overall I&#8217;m not sure how to answer your question. The real game has more depth, balance and fun in it&#8217;s skills and equipment. The story is leagues better if that&#8217;s something you&#8217;re into, though it is loosely based off the same source material as the flash game. Combat is usally pretty dynamic, with not too many linear situtations of &#8220;run into room. Monsters run towards you. Use skills to kill monsters. Rinse and repeat.&#8221;</p>
<p>There&#8217;s no &#8220;battle screen&#8221; like there was in the flash game. Monsters exist in real time in each stage. The game keeps combat interesting by having some monsters set dynamic ambushes for you, like having a few bait monsters lure you into a canyon where archers, protected by traps, rain arrows down on your party. Other examples would be undead popping up out of the ground and surrounding you, messing up your formation, being swarmed by literally dozens of wolves, or just fighting a really badass boss (bosses in the game can be quite strong). Situations like this happend fairly often, though usually within context of the story (I.E., most dungeons are not just room after room of ambushes). Plus, there&#8217;s a good bit of crafting, like potion, poison and trap-making, which are all things that I personally find to be good fun.</p>
<p>So I don&#8217;t know. It&#8217;s much different, faster, and more in-depth than the flash game, but it&#8217;s still a role-player at heart. If you&#8217;re on the fence, I would recommend either checking out a friend&#8217;s copy, or picking up as a rental from Gamefly or something. I hope I answered your question, and thanks as always for reading.<br />
-Mike</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Margo</title>
		<link>http://www.leadpaintcomics.com/2009/11/22/turkey-power/comment-page-1/#comment-1552</link>
		<dc:creator>Margo</dc:creator>
		<pubDate>Sun, 22 Nov 2009 21:56:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.leadpaintcomics.com/?p=209#comment-1552</guid>
		<description>I played the little Flash teaser you linked us to. Is the real thing anything like that? It got kind of repetitive and boring after about 15 minutes.</description>
		<content:encoded><![CDATA[<p>I played the little Flash teaser you linked us to. Is the real thing anything like that? It got kind of repetitive and boring after about 15 minutes.</p>
]]></content:encoded>
	</item>
</channel>
</rss>

<!-- Performance optimized by W3 Total Cache. Learn more: http://www.w3-edge.com/wordpress-plugins/

Minified using disk
Page Caching using disk (enhanced)

Served from: www.leadpaintcomics.com @ 2012-02-05 13:28:28 -->
